C:/irrlicht/IrrLib/IrrSprite.cpp

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00001 /*
00002     Irrlicht Library Wrapper
00003     Created by:
00004         Nathan Adams
00005         Denzel Morris
00006     Copyright (C) 2007
00007 
00008     This software is licensed under the GNU/GPL.
00009     This software may not be used for commerical purposes.
00010 */
00011 
00012 #include <iostream>
00013 #include <irrlicht.h>
00014 #include <strings.h>
00015 
00016 #include "IrrLib.h"
00017 //Libraries we create go here
00018 //#include "IrrSphere.h"
00019 #include "IrrColor.h"
00020 #include "IrrSprite.h"
00021 //#include "Irr2D.h"
00022 
00023 using namespace irr;
00024 using namespace core;
00025 using namespace scene;
00026 using namespace video;
00027 using namespace io;
00028 using namespace gui;
00029 
00030 using namespace std;
00031 
00032 IrrSprite::IrrSprite()
00033 {
00034         //do stuff
00035 }
00036 
00037 IrrSprite::~IrrSprite()
00038 {
00039         //delete stuff
00040 }
00041 
00042 IrrSprite::LoadSpriteSheet(stringc file)
00043 {
00044         video::ITexture* spritesheet = driver->getTexture(file.c_str());
00045 }
00046 
00047 /*void IrrSprite::SetDriver(irr::video::IVideoDriver* driver)
00048 {
00049         this->driver = driver;
00050 }
00051 void IrrSprite::SetSmgr(irr::scene::ISceneManager* smgr)
00052 {
00053         this->smgr = smgr;
00054 }*/

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